| اسم | Shadow's Call |
|---|---|
| اكتب | Spell |
| وصف | Choose a friendly unit without [Temporary]. Give it [Temporary]. Draw 2. (Kill it at the start of its controller's Beginning Phase, before scoring.) |
| فنان | Kudos Productions |
| الإصدار | Unleashed #165 |
| Wallpaper | |
| صورة |
قائمة المستوى
No Rank
صنفها بنفسك
- Casual
Legal - أظهر المزيد...
فِهرِس
حول Shadow's Call
Shadow's Call, Spell, صمم بواسطة Kudos Productions صدر لأول مرة في Mar, 2026 في التحرير Unleashed.
**Shadow’s Call** fits best in aggressive or combo-oriented decks that want to convert board presence into short-term burst value—especially decks built around **on-death triggers, sacrifice synergies, or units that generate value immediately when played** (e.g., summon effects, drain effects, or “when this leaves play” abilities). Because it replaces itself with **Draw 2**, it’s strongest when used on a unit that has already generated value or is about to—turning that unit into extra cards while enabling death-based effects. It’s weak in slow midrange or control decks that rely on long-term board presence, since granting **[Temporary]** guarantees the unit dies before scoring. If the card pool includes cleaner, unconditional draw options (e.g., a simple 2-cost “Draw 2” without sacrificing tempo) or sacrifice outlets that *don’t* require adding [Temporary], those would generally be better and more flexible. However, in a synergy-heavy sacrifice shell, Shadow’s Call is efficient and lik

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