| اسم | Sprite |
|---|---|
| اكتب | Unit |
| وصف | [Temporary] (Kill me at the start of your Beginning Phase, before scoring.) |
| فنان | Envar Studio |
| الإصدار | Origins #274 |
| Wallpaper | |
| صورة |
قائمة المستوى
No Rank
صنفها بنفسك
- Casual
Legal - أظهر المزيد...
| اسم | Sprite |
|---|---|
| اكتب | Unit |
| وصف | [Temporary] (Kill me at the start of your Beginning Phase, before scoring.) |
| فنان | Envar Studio |
| الإصدار | Origins #274 |
| Wallpaper | |
| صورة |
قائمة المستوى
No Rank
صنفها بنفسك
Sprite, Unit, صمم بواسطة Envar Studio صدر لأول مرة في Mar, 2026 في التحرير Origins.
A 0‑cost temporary unit like **Sprite** is best suited for hyper‑aggressive, tempo, or combo decks that value cheap bodies for early board presence, sacrifice synergies, swarm triggers, or effects that care about units entering or dying, since it provides immediate material with no resource investment but no long‑term value. It’s especially useful in decks that can exploit death triggers, buff it for a quick swing, use it to absorb removal, or convert it into another resource before it dies at the start of your next Beginning Phase. However, in slower midrange or control decks, it’s generally inferior to low‑cost units that stick around or generate card advantage, such as 1‑cost units that draw, create tokens, or provide persistent buffs, since those offer lasting impact instead of vanishing automatically. Whether it should see play depends entirely on synergy density—if your deck actively benefits from disposable bodies or combo enablers, it’s efficient and worthwhile; otherwise, more
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