| اسم | Cull the Weak |
|---|---|
| اكتب | Spell |
| وصف | Each player kills one of their units. |
| فنان | Kudos Productions |
| الإصدار | Origins #209 |
| Wallpaper | |
| صورة |
قائمة المستوى
No Rank
صنفها بنفسك
- Casual
Legal - أظهر المزيد...
| اسم | Cull the Weak |
|---|---|
| اكتب | Spell |
| وصف | Each player kills one of their units. |
| فنان | Kudos Productions |
| الإصدار | Origins #209 |
| Wallpaper | |
| صورة |
قائمة المستوى
No Rank
صنفها بنفسك
Cull the Weak, Spell, صمم بواسطة Kudos Productions صدر لأول مرة في Mar, 2026 في التحرير Origins.
**Cull the Weak** (2-cost: each player kills one of their units) fits best in sacrifice-oriented, death-trigger, or recursion-heavy decks that can turn losing a unit into value—such as decks with on-death effects, disposable tokens, revive mechanics, or units that benefit from being destroyed. It’s also decent in control lists that run very few but high-value units, using it to punish opponents who rely on a single large threat while sacrificing a low-impact body. However, symmetrical sacrifice effects are often risky, so if Riftbound has cards that offer **asymmetrical removal** (e.g., “destroy an enemy unit” for similar cost) or edict-style effects that only hit the opponent, those are generally stronger and more reliable. Likewise, efficient targeted removal is usually better in competitive play unless your deck actively benefits from your own units dying. Overall, Cull the Weak is playable in synergy-driven sacrifice decks but likely not a staple unless the metagame favors tall, si
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