| اسم | Time Warp |
|---|---|
| اكتب | Spell |
| وصف | Take a turn after this one. Banish this. |
| فنان | Kudos Productions |
| الإصدار | Origins #122 |
| Wallpaper | |
| صورة |
قائمة المستوى
No Rank
صنفها بنفسك
- Casual
Legal - أظهر المزيد...
| اسم | Time Warp |
|---|---|
| اكتب | Spell |
| وصف | Take a turn after this one. Banish this. |
| فنان | Kudos Productions |
| الإصدار | Origins #122 |
| Wallpaper | |
| صورة |
قائمة المستوى
No Rank
صنفها بنفسك
Time Warp, Spell, صمم بواسطة Kudos Productions صدر لأول مرة في Mar, 2026 في التحرير Origins.
**Time Warp** is best suited for slow, control or combo-focused decks that can reliably reach 10 resources and gain strong value from taking an extra turn—such as decks that set up powerful board states, ongoing effects, or win conditions that snowball when given uninterrupted time. It’s especially strong in strategies that can reduce spell costs, ramp resources, or recur high-impact effects before the *Banish* clause matters. However, if Riftbound has cheaper extra-turn or tempo-swing cards (for example, a 6–8 cost extra-turn spell with a drawback, or powerful extra-combat / ready effects that effectively simulate another turn), those would generally be more efficient and competitive because 10 is a massive investment that risks losing tempo if countered or if you’re behind on board. Whether **Time Warp** should see play depends on the speed of the meta: in fast, aggressive environments it’s likely too slow, but in slower, control-heavy formats—or in dedicated combo shells that can su
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