| اسم | Doran's Ring |
|---|---|
| اكتب | Gear |
| وصف | [Equip] :rb_rune_chaos: (:rb_rune_chaos:: Attach this to a unit you control.) |
| فنان | 黯荧岛Dark Glow |
| الإصدار | #124 |
| Wallpaper | |
| صورة |
قائمة المستوى
No Rank
صنفها بنفسك
- Casual
Legal - أظهر المزيد...
| اسم | Doran's Ring |
|---|---|
| اكتب | Gear |
| وصف | [Equip] :rb_rune_chaos: (:rb_rune_chaos:: Attach this to a unit you control.) |
| فنان | 黯荧岛Dark Glow |
| الإصدار | #124 |
| Wallpaper | |
| صورة |
قائمة المستوى
No Rank
صنفها بنفسك
Doran's Ring, Gear, صمم بواسطة 黯荧岛Dark Glow صدر لأول مرة في Mar, 2026 في التحرير Riftbound Organized Play Promotional Cards وطبع بالضبط في 2 أشكال مختلفة.
Doran’s Ring, as a 1-cost Gear with an Equip :rb_rune_chaos: ability, would fit best in an aggressive or tempo-focused Chaos deck that wants cheap, early attachments to trigger “on equip” synergies, enable rune-based effects, or efficiently scale a key unit; it’s especially useful in decks that care about stacking Gear, triggering Chaos rune abilities, or protecting and snowballing a single evasive or high-value threat. However, whether it’s optimal depends on its stat bonus or additional effects—if it only provides minor stats, more impactful 1-cost Gear that grant keyword abilities (like Overwhelm, Lifesteal, or Haste equivalents) or generate immediate value (draw, damage, token creation) would generally be stronger; in that case, Doran’s Ring would be more of a synergy enabler than a raw power card. It should see play primarily in synergy-driven Chaos builds that specifically reward low-cost equips or rune triggers, but in midrange or control lists without strong Gear payoffs, there
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