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CCG >Cards > Guards!

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NameGuards! Edit card
TypeSpell
Description[Hidden] (Hide now for :rb_rune_rainbow: to react with later for :rb_energy_0:.)Play a 2 :rb_might: Sand Soldier unit token. You may pay :rb_rune_order: to ready it.
ArtistKudos Productions
Set #154
WallpaperGuards! Crop image Wallpaperdownload
ImageGuards! Full hd imagedownload
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About Guards!

Guards!, Spell, designed by Kudos Productions first released in Mar, 2026 in the set .

**Guards!** fits best in a tempo‑midrange or token‑synergy deck that can leverage flexible timing, since **[Hidden]** lets you bank it as a surprise play and deploy a 2 :rb_might: body at instant speed, which is especially useful for ambush blocks, combo triggers, or board‑presence swings; it’s strongest in Order‑aligned builds that can reliably pay :rb_rune_order: to ready the Sand Soldier for immediate attack, defense, or sacrifice value. However, in pure efficiency terms, decks focused purely on board flood or raw stats may prefer cards that generate multiple units or higher total might for the same cost (such as dedicated swarm generators or 3‑cost units that enter with 3+ total might without extra rune investment), making **Guards!** more of a flexible utility piece than a rate monster; it should see play in reactive Order tempo shells or synergy‑driven token decks, but likely not as a staple in hyper‑aggressive or late‑game control lists unless they specifically benefit from the

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