| Name | Anivia - Primal |
|---|---|
| Type | Unit |
| Description | When I attack, deal 3 to all enemy units here. |
| Artist | Six More Vodka |
| Set | Origins #148 |
| Wallpaper | |
| Image |
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- Casual
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| Name | Anivia - Primal |
|---|---|
| Type | Unit |
| Description | When I attack, deal 3 to all enemy units here. |
| Artist | Six More Vodka |
| Set | Origins #148 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Anivia - Primal, Unit, designed by Six More Vodka first released in Mar, 2026 in the set Origins.
Anivia – Primal would fit best in a control or late-game midrange deck that wants to stabilize the board and swing tempo through repeated area damage, especially in decks that can protect her or grant additional attacks to repeatedly trigger her “deal 3 to all enemy units here” effect. She’s particularly strong against swarm or token strategies, as attacking once can heavily weaken or clear wide boards, making her valuable in metas filled with aggressive decks. However, at 7 cost, she competes with stronger or more immediately impactful finishers and board wipes—cards that either clear the entire board on play (like full removal spells) or provide guaranteed value without needing to attack are generally more reliable. If the format includes more efficient sweepers or late-game threats that generate value instantly or are harder to remove, those would typically be better picks; as a result, Anivia – Primal should see play mainly in slower, synergy-driven decks that can ensure she surviv
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