| Name | Inviolus Vox |
|---|---|
| Type | Unit |
| Description | When I conquer, give a friendly unit +8 :rb_might: this turn. |
| Artist | Six More Vodka |
| Set | Unleashed #27 |
| Wallpaper | |
| Image |
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| Name | Inviolus Vox |
|---|---|
| Type | Unit |
| Description | When I conquer, give a friendly unit +8 :rb_might: this turn. |
| Artist | Six More Vodka |
| Set | Unleashed #27 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Inviolus Vox, Unit, designed by Six More Vodka first released in Mar, 2026 in the set Unleashed.
Inviolus Vox fits best in an aggressive or midrange Conquer-focused deck that can reliably trigger “conquer” effects the turn it comes down, especially ones that already go wide or have units with overwhelm/trample-style mechanics so the +8 :rb_might: translates into real board swings or lethal pressure. It’s strongest in tempo decks that can protect it and immediately capitalize on the buff, but at 8 cost it competes with more consistent finishers—direct win-condition units, repeatable anthem effects, or units that grant permanent stats rather than a one-turn boost are generally stronger in slower metas. If your faction has a cheaper conquer enabler that grants permanent might or spreads stats across multiple units, that would usually be better for consistency and value. Overall, Inviolus Vox is playable as a flashy top-end finisher in dedicated conquer builds, but it’s likely suboptimal compared to more reliable late-game threats unless the meta heavily rewards explosive single-turn
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