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riftb >Cards > Rumble - Hotheaded

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-C$ 0.000.0 tix
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NameRumble - Hotheaded Edit card
TypeUnit
DescriptionYour Mechs each have [Assault]. (+1 :rb_might: while we're attackers.)When I conquer, you may recycle another friendly unit to play a Mech from your trash. Reduce its Energy cost by the Might of the unit you recycled.
ArtistSix More Vodka
Set #26
WallpaperRumble - Hotheaded Crop image Wallpaperdownload
ImageRumble - Hotheaded Full hd imagedownload
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About Rumble - Hotheaded

Rumble - Hotheaded, Unit, designed by Six More Vodka first released in Mar, 2026 in the set .

**Rumble – Hotheaded** fits best in an aggressive **Mech tribal midrange deck** that swarms the board and pressures early, since granting all your Mechs **Assault** (+1 :rb_might: while attacking) boosts combat trades and pushes damage efficiently, while the conquer trigger enables explosive tempo swings by recycling a high‑Might unit to cheat out a discounted Mech from your trash. It shines in lists built around self‑mill, sacrifice/recycle synergies, and high‑impact Mechs worth reanimating at reduced cost; however, in faster aggro decks it may be a bit slow at 4 cost, and in pure control it lacks immediate value without setup. If stronger standalone 4‑cost Mech lords or cheaper Mech enablers exist (especially ones that grant permanent stat buffs or immediate board impact without requiring conquer), they may be more consistent, but Rumble’s recursion potential gives it a higher ceiling in synergy-focused builds. Overall, it should see play specifically in dedicated Mech synergy decks,

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