About Spirit's Refuge
Spirit's Refuge, Gear, designed by Kudos Productions first released in Mar, 2026 in the set Origins.
**Spirit’s Refuge** fits best in midrange or board-centric synergy decks that consistently maintain buffed units—especially lists built around +1/+1 counters, auras, or repeatable stat boosts—because it both guarantees a buff on play and converts all your buffed units into pseudo-warded threats via **Deflect**, taxing opponents who rely on targeted removal. It’s strongest in metas heavy on spot removal or spell-based interaction, where forcing extra resource payments can swing tempo and protect key carries; however, in faster aggro decks it may be too slow unless it advances a key synergy, and in control it’s likely too low impact. If your card pool includes a cheaper or repeatable teamwide protection effect (e.g., a 1-cost persistent aura that grants Deflect, or a spell that gives full hexproof/untargetable for a turn), those would generally be stronger due to efficiency or blowout potential; similarly, a 2-cost card that grants a larger immediate stat boost to multiple units might ou
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