Wind and Ghosts
| Name | Wind and Ghosts |
|---|---|
| Type | Spell |
| Description | [Action] (Play on your turn or in showdowns.)Choose a unit at a battlefield. If it has 3 :rb_might: or less, banish it. Otherwise, return it to its owner's hand. |
| Flavor | The best strategy is to not have an enemy. |
| Artist | Kudos Productions |
| Set | Vendetta #106 |
| Wallpaper | |
| Image | |
| Power | 1 |
| Energy | 3 |
| Domains | Chaos |
- Casual
- Show more…
About Wind and Ghosts
Wind and Ghosts, Spell, designed by Kudos Productions first released in July 2026 in the set Vendetta. It's currently being selled by the minimum price of C$ 0.16.
Wind and Ghosts is best in a control or tempo deck that wants flexible interaction, especially a blue/incident-style strategy that can answer early threats cheaply and punish medium-sized units at key moments; its main strengths are that it can remove small units outright and still answer larger ones by bouncing them, which is useful against aggressive decks and for disrupting combat or key battlefield setups. That said, at 3 cost it is fairly expensive for a conditional removal spell, and it is usually outclassed by cards that either remove more reliably, cost less, or generate tempo more efficiently—if your card pool has a cheaper unconditional bounce or banish spell, or a removal spell that can hit any unit without the “3 might or less” clause, those are typically better. Wind and Ghosts should see play only if your deck specifically values flexible battlefield interaction and you expect lots of targets in the 1–3 might range; otherwise, it’s more of a sideboard or meta call than a
Where to buy
![]() | TCG Player | 16 uni.
| C$ 0.16 | Visit store |
![]() | Ebay.com | Visit store | ||
![]() | Printing proxies | $ 0.75 | Visit store |
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Price trend history

Price history
| Date | Minimum price | Median price | Decks |
|---|---|---|---|
| 2026-07-12 | 0.00 CAD | 0.00 CAD | 0 |
| 2026-07-13 | 0.00 CAD | 0.00 CAD | 0 |
| 2026-07-20 | 0.00 CAD | 0.00 CAD | 0 |
| 2026-07-27 | 0.00 CAD | 0.00 CAD | 0 |
| 2026-08-03 | 0.00 CAD | 0.00 CAD | 0 |
| 2026-08-10 | 0.00 CAD | 0.00 CAD | 0 |
| 2026-08-17 | 0.00 CAD | 0.00 CAD | 0 |
| 2026-08-24 | 0.00 CAD | 0.00 CAD | 0 |
| 2026-09-01 | 0.00 CAD | 0.00 CAD | 0 |
| 2026-09-07 | 0.00 CAD | 0.00 CAD | 0 |
| 2026-09-14 | 0.00 CAD | 0.00 CAD | 0 |
| 2026-09-27 | 0.22 CAD | 0.22 CAD | 0 |
| 2026-10-04 | 0.21 CAD | 0.21 CAD | 0 |
| 2026-10-08 | 0.17 CAD | 0.17 CAD | 0 |




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Frequently asked questions about Wind and Ghosts
What type of card is Wind and Ghosts?
Wind and Ghosts is a Spell card in Riftbound riftb.
What is the effect of Wind and Ghosts?
[Action] (Play on your turn or in showdowns.)Choose a unit at a battlefield. If it has 3 :rb_might: or less, banish it. Otherwise, return it to its owner's hand.
What is the price of Wind and Ghosts?
Wind and Ghosts currently starts at C$ 0.16. See live prices from multiple sellers in the Where to buy section above.
What is the original set of Wind and Ghosts?
Wind and Ghosts was first released in the set Vendetta, illustrated by Kudos Productions.
What is the legality of Wind and Ghosts?
Legality depends on the tournament format -- Wind and Ghosts can be legal in some formats and banned or restricted in others. See the full breakdown per format in the Legality section above.