| Name | Mask of Foresight |
|---|---|
| Type | Gear |
| Description | When a friendly unit attacks or defends alone, give it +1 :rb_might: this turn. |
| Artist | Kudos Productions |
| Set | Origins #60 |
| Wallpaper | |
| Image |
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| Name | Mask of Foresight |
|---|---|
| Type | Gear |
| Description | When a friendly unit attacks or defends alone, give it +1 :rb_might: this turn. |
| Artist | Kudos Productions |
| Set | Origins #60 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Mask of Foresight, Gear, designed by Kudos Productions first released in Mar, 2026 in the set Origins.
**Mask of Foresight** fits best in a tempo‑aggro or duel‑focused deck that frequently sends a single, efficient unit into combat—especially builds that rely on evasive, high‑impact attackers or durable solo defenders who can safely engage alone. It rewards disciplined combat sequencing and pairs well with units that already scale with combat triggers or have built‑in protection, making the +1 🜂 might more meaningful over multiple turns. However, because it only grants a modest temporary buff and requires attacking or defending alone, it can be outclassed by more flexible or permanent stat boosters (such as equipment that grants continuous +1 might without conditions, multi‑unit anthem effects, or combat tricks that provide a larger swing like +2 or added keywords). If your deck consistently engineers one‑on‑one combats, it’s a reasonable synergy piece, but in most optimized builds there are likely stronger, less conditional options, so it’s more niche than staple.
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