| Name | Mistfall |
|---|---|
| Type | Gear |
| Description | When you buff a friendly unit, you may pay :rb_rune_body: and exhaust this to ready it. |
| Artist | Polar Engine Studio |
| Set | Origins #152 |
| Wallpaper | |
| Image |
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| Name | Mistfall |
|---|---|
| Type | Gear |
| Description | When you buff a friendly unit, you may pay :rb_rune_body: and exhaust this to ready it. |
| Artist | Polar Engine Studio |
| Set | Origins #152 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Mistfall, Gear, designed by Polar Engine Studio first released in Mar, 2026 in the set Origins.
Mistfall looks like it belongs in a **buff‑centric, tempo or combo deck** that repeatedly targets its own units with stat boosts, especially ones that can generate multiple small buffs in a single turn to repeatedly trigger its ready effect and gain extra value; it likely pairs best with low‑cost pump spells, scalable auras, or engines that reward chaining enhancements, turning Mistfall into a pseudo‑resource engine if :rb_rune_body: is easy to generate. However, its strength depends heavily on how efficiently you can buff and whether exhausting and paying an additional cost is worth the reset—if there are cards that either grant passive value on buff without extra payment, provide immediate board impact, or don’t require setup (such as a cheaper support that auto‑readies or a unit that draws/gains stats whenever buffed without extra cost), those would generally be stronger and more consistent. As a result, Mistfall should likely see play only in a dedicated synergy deck built to explo
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