| Name | Yordle Explorer |
|---|---|
| Type | Unit |
| Description | When you play a card with Power cost :rb_rune_rainbow::rb_rune_rainbow: or more, draw 1. |
| Artist | Caravan Studio |
| Set | #100 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
- Casual
Legal - Show more...
| Name | Yordle Explorer |
|---|---|
| Type | Unit |
| Description | When you play a card with Power cost :rb_rune_rainbow::rb_rune_rainbow: or more, draw 1. |
| Artist | Caravan Studio |
| Set | #100 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Yordle Explorer, Unit, designed by Caravan Studio first released in Mar, 2026 in the set .
Yordle Explorer fits best in a midrange-to-ramp or value-engine deck that consistently plays high-Power-cost cards (those requiring two rainbow runes or more), since it turns each qualifying play into additional card draw and rewards you for leaning into larger, multicolor or resource-intensive threats; it’s especially strong in builds that can reliably chain those cards in the mid-to-late game rather than in low-curve aggro lists. However, if there are cheaper or more immediate draw engines that don’t require specific rune thresholds (such as unconditional draw-on-play followers or champions that generate value without deckbuilding constraints), those are generally more efficient and flexible, making Yordle Explorer somewhat conditional by comparison; as a result, it should see play primarily in dedicated high-rune Power shells where the trigger is consistent, but it’s likely too narrow or slow for faster or more streamlined competitive decks unless the meta favors grindy matchups whe
— Comments 0
, Reactions 1
Be the first to comment