| Name | Progress Day |
|---|---|
| Type | Spell |
| Description | Draw 4. |
| Artist | Kudos Productions |
| Set | Origins #114 |
| Wallpaper | |
| Image |
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- Casual
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| Name | Progress Day |
|---|---|
| Type | Spell |
| Description | Draw 4. |
| Artist | Kudos Productions |
| Set | Origins #114 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Progress Day, Spell, designed by Kudos Productions first released in Mar, 2026 in the set Origins.
**Progress Day** is best suited for slow, spell‑heavy control or combo decks that aim to exhaust resources and win through card advantage rather than board pressure, since paying 6 mana to simply draw 4 cards is a tempo loss that aggressive or midrange decks usually can’t afford. It shines in lists that can safely reach the late game and convert raw card volume into inevitability, especially decks built around chaining spells or assembling specific win conditions. However, if the format includes more efficient draw options (such as lower‑cost draw spells, draw attached to removal, or cards that provide both tempo and card advantage), those would generally be superior because they impact the board while maintaining hand size. In most competitive environments, a pure 6‑mana draw‑4 needs either cost reduction synergy or a very slow meta to justify inclusion, so while playable in dedicated control/combo builds, it is often outclassed by cheaper or more flexible card‑advantage tools.
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