| Name | High Score |
|---|---|
| Type | Enchantment |
| Description | If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. At the beginning of your end step, draw a card if you control a creature with the greatest power among creatures on the batSee more |
| Flavor | Siege können allerlei Gestalt annehmen. |
| Artist | Fahmi Fauzi |
| Set | Teenage Mutant Ninja Turtles Eternal #29 |
| Wallpaper | |
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About High Score
High Score, Enchantment, designed by Fahmi Fauzi first released in Feb, 2026 in the set Teenage Mutant Ninja Turtles Eternal. It see play in 1 formats: Commander.
**High Score** would fit best in a green-based +1/+1 counter deck—such as Selesnya Counters, Simic Counters, or Hardened Scales-style builds—because it doubles down on counter synergies while rewarding you for building the biggest creature on the battlefield; it pairs especially well with creatures that naturally accumulate counters (e.g., Conclave Mentor, Ozolith synergies, Walking Ballista in older formats, or creatures with Riot, Adapt, or Modular). However, it faces stiff competition from **Hardened Scales** (one mana, same counter-boosting effect but cheaper and more explosive), **Branching Evolution** (doubles counters entirely, which is much stronger in Commander), and **The Ozolith** (which preserves counters through removal), making those generally more efficient unless you specifically want the repeatable card draw clause. The draw ability is strong in creature-dominant midrange or Commander pods where you can reliably control the largest creature, but at three mana and doing

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