| Name | Guardian of the Passage |
|---|---|
| Type | Unit |
| Description | When I hold, you may return a unit or gear from your trash to your hand. |
| Artist | JiHun Lee |
| Set | #35 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
- Casual
Legal - Show more...
| Name | Guardian of the Passage |
|---|---|
| Type | Unit |
| Description | When I hold, you may return a unit or gear from your trash to your hand. |
| Artist | JiHun Lee |
| Set | #35 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Guardian of the Passage, Unit, designed by JiHun Lee first released in Mar, 2026 in the set .
Guardian of the Passage fits best in a midrange or control Riftbound deck built around grindy value and recursion, especially one that naturally “holds” often (defensive, stall, or counter‑tempo strategies) and runs high‑impact units or premium gear worth rebuying; it’s particularly strong if your trash fills quickly through self-mill, trading, or sacrifice effects, letting you convert a defensive turn into card advantage. However, at 6 cost it’s relatively slow, so faster midrange or combo lists may prefer cheaper, immediate recursion tools or on‑play reanimation effects if those exist in your card pool (for example, a 3–4 cost spell that directly returns a unit to play or hand without requiring a hold trigger would generally be more efficient), making Guardian more of a value engine than a staple. It should see play in slower, attrition-based metas where games go long and repeated recursion matters, but it’s likely too clunky for aggressive or highly tempo-oriented environments unles
— Comments 0
, Reactions 1
Be the first to comment