| Name | Ruin Runner |
|---|---|
| Type | Unit |
| Description | I can't be chosen by enemy spells and abilities. |
| Artist | Grafit Studio |
| Set | #105 |
| Wallpaper | |
| Image |
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- Casual
Legal - Show more...
| Name | Ruin Runner |
|---|---|
| Type | Unit |
| Description | I can't be chosen by enemy spells and abilities. |
| Artist | Grafit Studio |
| Set | #105 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Ruin Runner, Unit, designed by Grafit Studio first released in Mar, 2026 in the set .
Ruin Runner would fit best in a midrange or ramp-style deck that aims to play durable, hard-to-answer threats in the mid-to-late game, especially in a meta heavy on targeted removal and control strategies. Its built-in protection from enemy spells and abilities makes it strong against decks relying on spot removal or targeted debuffs, so it shines as a resilient finisher or stabilizing body rather than an aggressive tempo play. However, whether it should see play depends on its stats and impact on board—if there are other 6-cost units that provide immediate value (such as card draw, board impact, or evasion) or have broader protection (like full immunity or built-in pressure), those may be better choices in faster or combo-heavy environments. Ruin Runner is best included when survivability and consistency matter more than explosive value, and in the right meta it can absolutely justify a slot, but it is likely meta-dependent rather than an auto-include.
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