About Gentlemen's Duel
Gentlemen's Duel, Spell, designed by Kudos Productions first released in Mar, 2026 in the set Proving Grounds.
Gentlemen’s Duel would fit best in a midrange or aggressive Might-focused deck that runs sturdy, high-Might units capable of surviving reciprocal damage, since the +3 Might buff both increases your damage output and helps ensure your unit wins the exchange; it’s especially strong in decks with durable bruisers, damage mitigation, or “on damage” triggers that turn the forced fight into additional value. However, at 6 cost it’s relatively expensive for conditional removal, so in faster aggro builds it may be too slow, and in control decks it’s likely inferior to cleaner, unconditional removal options (such as hard removal spells or effects that don’t risk losing your own unit). If the format includes cheaper fight spells, unconditional destroy effects, or flexible combat tricks that provide similar or greater stat boosts at lower cost, those would generally be better due to tempo efficiency. Overall, it’s playable in dedicated Might-based midrange decks but probably not an auto-include u
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