| Name | Recurve Bow |
|---|---|
| Type | Gear |
| Description | [Equip] :rb_rune_fury: (:rb_rune_fury:: Attach this to a unit you control.) |
| Artist | 黯荧岛Dark Glow |
| Set | #16 |
| Wallpaper | |
| Image |
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| Name | Recurve Bow |
|---|---|
| Type | Gear |
| Description | [Equip] :rb_rune_fury: (:rb_rune_fury:: Attach this to a unit you control.) |
| Artist | 黯荧岛Dark Glow |
| Set | #16 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Recurve Bow, Gear, designed by 黯荧岛Dark Glow first released in Mar, 2026 in the set .
Recurve Bow would most benefit aggressive or tempo-focused Fury decks that aim to snowball early board pressure by efficiently equipping cheap units and converting early board presence into sustained damage, especially if :rb_rune_fury: synergizes with attack boosts, on-hit triggers, or combat chaining; it fits best in low-curve lists that can reliably stick early units and leverage incremental stat or combat advantages rather than in control or combo archetypes. However, whether it should see play depends on what it grants beyond simply being an equip—if there are other 2-cost gear cards that provide immediate impact (such as direct damage, stat boosts on play, card draw, or protective effects), those may be stronger in most metas because they generate value even if the equipped unit is removed; if Recurve Bow provides only modest stat gains without protection or tempo swing, it may be outclassed by more versatile or higher-impact equipment, but in synergy-heavy Fury builds with stron
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