| Name | Grove of the God-Willow |
|---|---|
| Type | Battlefield |
| Description | When you hold here, draw 1. |
| Artist | Kudos Productions |
| Set | Origins #280 |
| Wallpaper | |
| Image |
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| Name | Grove of the God-Willow |
|---|---|
| Type | Battlefield |
| Description | When you hold here, draw 1. |
| Artist | Kudos Productions |
| Set | Origins #280 |
| Wallpaper | |
| Image |
Tierlist
No Rank
Grade it yourself
Grove of the God-Willow, Battlefield, designed by Kudos Productions first released in Mar, 2026 in the set Origins.
Grove of the God-Willow would best fit into slow, value-oriented control or combo decks that plan to hold positions rather than constantly rotate, since drawing a card simply for holding that battlefield rewards stable board presence and defensive setups; it’s especially useful in lists that already want to anchor a lane and grind incremental advantage. However, because it provides no immediate tempo, pressure, or board impact beyond conditional card draw, it would likely be outclassed by more proactive zero-cost options or locations that either generate guaranteed value (such as unconditional draw engines) or directly influence combat outcomes, making it more of a niche synergy piece than a staple. Overall, it could see play in dedicated hold/control archetypes, but in most competitive decks there are probably stronger, more flexible alternatives unless the meta strongly rewards stationary play and sustained card advantage.
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