| Name | Static Orb |
|---|---|
| Type | Artifact |
| Description | As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps. |
| Flavor | Time passes, time crawls; Time doesn't move at all. |
| Artist | Dermot Power |
| Set | Mystery Booster 2 #234 |
| Wallpaper | |
| Image |
Tierlist
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About Static Orb
Static Orb, Artifact, designed by Dermot Power first released in Oct, 1997 in the set Tempest and was printed exactly in 6 different ways. It see play in 1 formats: Commander.
This card, Static Orb, would benefit control or stax decks that aim to slow down their opponents' board development. While it can be effective in certain strategies, there are other more powerful options like Winter Orb or Stasis that achieve similar effects more efficiently. Whether Static Orb should see play depends on the specific deck and its game plan, as well as the current metagame trends and matchups it will face.
Rules
10/04/04
If there are two of these on the battlefield, they do not add together. The result is that only two permanents can be untapped.

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