About Last Rites
Last Rites, Gear, designed by 黯荧岛Dark Glow first released in Mar, 2026 in the set .
**Last Rites** fits best in a Chaos‑aligned midrange or grindy value deck that fills its trash quickly—through self‑mill, cheap trades, discard, or sacrifice synergies—so it can reliably recycle high‑impact spells or key threats and outlast opponents in longer games. It’s strongest in attrition matchups where recurring removal, burn, or combo pieces matters more than tempo; it’s weaker in fast aggro (too slow at 3 + Chaos rune + setup) and in tight control lists that prefer direct draw over conditional recursion. If your format includes more efficient recursion like a 2‑cost spell that returns a card directly to hand, or a unit that passively regrows cards each turn, those would generally be better because they don’t require equipping and risking tempo loss; similarly, any card that both recycles and provides immediate board impact would outclass it. Overall, Last Rites is playable in slower Chaos value shells built to exploit the trash, but it’s meta‑dependent and likely a role‑player
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