IntroductionToday, we’re looking at a different way to play Ezreal: an unusual list that actually centers around tempo. It is quite different from current Ezreal decks, particularly those that have been showing up in tournaments.Ezreal Tempo could be a great choice if you're going to local tournaments and need a deck with answers to virtually anything as well as a strong engine that can give you the cards you need consistently.Ezreal Tempo - Miracles Don't Happen, They're ManufacturedDeck linkThe main idea is to stay ahead of your opponent on tempo at all times. You'll force them to replay their units or rebuild their entire board every turn while you develop your own board and score points almost for free.This list is very different from the most popular Ezreal deck today, which focuses on Pack of Wonders. The “Backpack” version is slower and focuses on exhausting your opponent’s resources, that is, always answering their moves while you ramp and draw cards.The problem with the most popular version is that you need to invest a lot of time to master it, since it isn't very conventional and often only works if you know your opponent really well.The Tempo version, on the other hand, while difficult to play, follows a much more “conventional” game plan: developing units, using them in combat, and attacking your opponent. The most popular Ezreal deck doesn’t do any of that.Another reason to play Ezreal Tempo is that Master Yi lists are currently very popular. Your local store is probably full of them because it’s the most beginner-friendly deck in the current meta. “Backpack” Ezreal doesn’t deal with Master Yi decks very well. Ezreal Tempo also struggles, but at least it has a chance against them because it uses stronger units that can grow considerably.Like so, with Ezreal Tempo, you can go into combat when necessary instead of relying exclusively on spells.Core StrategyThe hardest part to master is the mulligan.You don’t necessarily need a 2-cost unit in your opening hand every game. Depending on the matchup, you might be happier with spells that answer your opponent’s board early on, such as Gust or Wages of Pain, so you can prevent them from getting ahead too soon.If your opponent is playing a deck that needs to dominate the battlefield as soon as possible, such as Master Yi, LeBlanc, or Kennen lists, you should consider keeping removals instead of units.Against slower decks, however, you should get your low-cost units so that you can take the lead and start scoring points as soon as possible.As we mentioned earlier, the idea behind this list is to stay ahead on tempo throughout the game. You'll do this by removing enemy cards and forcing the opponent to rebuild their board every turn.Battlefield StrategyOn blind, use Zaun Warrens. This battlefield is excellent, particularly when you need to cycle through your deck and keep lots of options in your hand. In game 1, some cards in this list may not be useful, and Zaun Warrens will allow you to filter them out.If you're playing first, use Sandswept Tomb. Take control of this battlefield early on and play your Star-Crossed, targeting your units on it. Sandswept Tomb is only useful to make sure you don’t lose runes when you play Star-Crossed with Fizz.If you're second to play, use Void Gate. This battlefield is a great way to remove your opponent’s units early on, including a few ones that your spells might not be able to remove.Important NotesDon’t play Bellows Breath unless you have Ezreal, Prodigy on the battlefield to discount the cost of Repeat. It’s very important to keep a large number of runes available so that you can play the combo every turn and still be able to play your other spells.Whenever possible, create Gold Tokens with your units and spells. Like so, you'll always be able to play your Power spells.That’s why Wages of Pain is so critical: you can use it as a removal or to set up an explosive turn later on.The less Power you spend early on, the better.Only play the Fizz + Star-Crossed combo when your board is ready or when it is absolutely necessary.The key to knowing whether you did the right thing with this list is to take a look at the board afterwards and check who is ahead on tempo. If it’s you, congratulations, you made the right move. If you happen to fall behind on tempo, you will need to spend a great deal of resources to get back into the game. It will be difficult even if you have the right cards to do that.That’s why it’s important to stay ahead on tempo and constantly check the board to see who is ahead.ConclusionWhat do you think? Tell us your thoughts in our comment section below.Don’t forget to share.Thank you for reading, and see you next time!
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